Noda Time
LocalTime Structure
NamespacesNodaTimeLocalTime
LocalTime is an immutable struct representing a time of day, with no reference to a particular calendar, time zone or date.
Declaration Syntax
C#Visual BasicVisual C++
public struct LocalTime : IEquatable<LocalTime>, 
	IComparable<LocalTime>, IFormattable
Public Structure LocalTime _
	Implements IEquatable(Of LocalTime), IComparable(Of LocalTime),  _
	IFormattable
public value class LocalTime : IEquatable<LocalTime>, 
	IComparable<LocalTime>, IFormattable
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
LocalTime(Int32, Int32)
Creates a local time at the given hour and minute, with second, millisecond-of-second and tick-of-millisecond values of zero.

LocalTime(Int32, Int32, Int32)
Creates a local time at the given hour, minute and second, with millisecond-of-second and tick-of-millisecond values of zero.

LocalTime(Int32, Int32, Int32, Int32)
Creates a local time at the given hour, minute, second and millisecond, with a tick-of-millisecond value of zero.

LocalTime(Int32, Int32, Int32, Int32, Int32)
Creates a local time at the given hour, minute, second, millisecond and tick within millisecond.

Add(LocalTime, Period)
Adds the specified period to the time. Friendly alternative to operator+().

Addition(LocalTime, Period)
Creates a new local time by adding a period to an existing time. The period must not contain any date-related units (days etc) with non-zero values.

ClockHourOfHalfDay
Gets the hour of the half-day of this local time, in the range 1 to 12 inclusive.

CompareTo(LocalTime)
Indicates whether this time is earlier, later or the same as another one.

Equality(LocalTime, LocalTime)
Compares two local times for equality, by checking whether they represent the exact same local time, down to the tick.

Equals(LocalTime)
Compares this local time with the specified one for equality, by checking whether the two values represent the exact same local time, down to the tick.

Equals(Object)
Compares this local time with the specified reference. A local time is only equal to another local time with the same underlying tick value.
(Overrides ValueType.Equals(Object).)
Finalize()()()()
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
FromHourMinuteSecondTick(Int32, Int32, Int32, Int32)
Factory method for creating a local time from the hour of day, minute of hour, second of minute, and tick of second. This is not a constructor overload as it would have the same signature as the one taking millisecond of second.

GetHashCode()()()()
Returns a hash code for this local time.
(Overrides ValueType.GetHashCode()()()().)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
GreaterThan(LocalTime, LocalTime)
Compares two LocalTime values to see if the left one is strictly later than the right one.

GreaterThanOrEqual(LocalTime, LocalTime)
Compares two LocalTime values to see if the left one is later than or equal to the right one.

Hour
Gets the hour of day of this local time, in the range 0 to 23 inclusive.

Inequality(LocalTime, LocalTime)
Compares two local times for inequality.

LessThan(LocalTime, LocalTime)
Compares two LocalTime values to see if the left one is strictly earlier than the right one.

LessThanOrEqual(LocalTime, LocalTime)
Compares two LocalTime values to see if the left one is earlier than or equal to the right one.

LocalDateTime
Returns a LocalDateTime with this local time, on January 1st 1970 in the ISO calendar.

MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Midnight
Local time at midnight, i.e. 0 hours, 0 minutes, 0 seconds.

Millisecond
Gets the millisecond of this local time within the second, in the range 0 to 999 inclusive.

Minus(Period)
Subtracts the specified period from this time. Fluent alternative to operator-().

Minute
Gets the minute of this local time, in the range 0 to 59 inclusive.

Noon
Local time at noon, i.e. 12 hours, 0 minutes, 0 seconds.

Plus(Period)
Adds the specified period to this time. Fluent alternative to operator+().

PlusHours(Int64)
Returns a new LocalTime representing the current value with the given number of hours added.

PlusMilliseconds(Int64)
Returns a new LocalTime representing the current value with the given number of milliseconds added.

PlusMinutes(Int64)
Returns a new LocalTime representing the current value with the given number of minutes added.

PlusSeconds(Int64)
Returns a new LocalTime representing the current value with the given number of seconds added.

PlusTicks(Int64)
Returns a new LocalTime representing the current value with the given number of ticks added.

Second
Gets the second of this local time within the minute, in the range 0 to 59 inclusive.

Subtract(LocalTime, Period)
Subtracts the specified period from the time. Friendly alternative to operator-().

Subtraction(LocalTime, Period)
Creates a new local time by subtracting a period from an existing time. The period must not contain any date-related units (days etc) with non-zero values.

TickOfDay
Gets the tick of this local time within the day, in the range 0 to 863,999,999,999 inclusive.

TickOfSecond
Gets the tick of this local time within the second, in the range 0 to 9,999,999 inclusive.

ToString()()()()
Returns a String that represents this instance.
(Overrides ValueType.ToString()()()().)
ToString(String, IFormatProvider)
Formats the value of the current instance using the specified pattern.

Thread Safety
This type is an immutable value type. See the thread safety section of the user guide for more information.

Assembly: NodaTime (Module: NodaTime) Version: 1.0.0.0 (1.0.1)